One of my alternate continuum's in my head. Sometimes I just want to go to a place like that, an alternate universe just waste time, just to find where am I, especially these days...
Wow, so real, so cold and... Well, i want to explore this place!
But... There is some problems with water - it's too simple. Try add additional displacement modifier with cellular or noise stretched perpendicularly to the first layer. Because water always has lesser perpendicular waves on the main waves.
I would agree with that (=. It's a stock autodesk pro water material, with no adjustments.. Actually instead of displacement etc, I thought it was easier to just place a nice sea image there on PS, but couldnt find a proper one :\
I found once quite an universal advice how to make awesome natural looking water, stones, and all that stuff, using only procedural materials - that was a lot of excitement )
Nice composition. The subtle details (the puddle of water) add a great deal of realism. If there is anything critical to say, its the rusty barrel texture on the walls line up weird where the two walls come together. I can see you duplicated it. This pic is still nice enough to be my wallpaper for a while though .
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