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October 19, 2010
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Research Lab 23 by Siamon89 Research Lab 23 by Siamon89
Another speed modelling & painting. 6-8 hours with Max-PS.

Another DD! Thank you everyone, for your kind comments and faves. Thanks to DTKinetic for suggesting and Voyager212 for featuring!

More concepts coming soon...

[For those who still thinks that this interior is a kitchen: IT'S NOT A KITCHEN, SEE THE TITLE].
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Daily Deviation

Given 2010-11-07
Suggester says: "Research Lab 23 by *Siamon89 has a brilliant use of contrast with the greyscale plus it also captures a really stunning space station atmosphere." ( Suggested by DTKinetic and Featured by MacRebisz )
:iconthexduke:
THExDUKE Mar 17, 2011  Professional Digital Artist
How are you lighting the scenes? Are you using portal lights? Im kind of having an issue when applying a dark shader on the walls and floor...my image gets very dark..not even the exposure node helps me....
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:iconsiamon89:
Siamon89 Mar 17, 2011  Professional Digital Artist
You should always enable GI (global illumination) when rendering. Especially in dark scenes.
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:iconthexduke:
THExDUKE Mar 17, 2011  Professional Digital Artist
Hmm..so you are shooting photons? From outside??....Ill give it a try..I was only using FG and Portal Lights and it ws pitch black. Thanks
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:iconsiamon89:
Siamon89 Mar 17, 2011  Professional Digital Artist
I just create a daylight system with no skylight [mental ray] and turn on GI and FG because most of my scenes are based on reflective illumination [light reflecting on all reflective walls, ceilings etc so that the atmosphere is bright enough.]
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:iconthexduke:
THExDUKE Mar 17, 2011  Professional Digital Artist
Is a daylightsystem a physical sun and sky and delete the sky? Because I used (only) a directional light plus area lights connected with portal lights plus exposure photographic.
If you use GI where do you get your photons then? Sorry for bothering you but im just noasy.
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:iconsiamon89:
Siamon89 Mar 17, 2011  Professional Digital Artist
If it is a day scene, you should always create a daylight system [on mentalray] or other daylighting systems such as v-ray sun or else renderer daylight. If it is a day scene, you shouldn't get your sun from directional lights (=. GI photons comes from the daylight system.
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:iconthexduke:
THExDUKE Mar 17, 2011  Professional Digital Artist
Nevermind...guess I have figured it out....the physical sky was the missing link! ;) Thank you
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:icone-squid:
You do the best sci-fi interiors. :D
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:iconsiamon89:
Siamon89 Feb 28, 2011  Professional Digital Artist
Thanks dude (=.
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:icondooliandrake:
DoolianDrake Feb 26, 2011  Student General Artist
That's amazing! I love the realistic lighting, that's amazing. How long did it take to render?
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